Tuesday, April 12, 2011

Source Code (Duncan Jones, 2011)

In some ways a mirror of Jones' earlier film, Moon. While my largest problem with that film was that it spent its first third tricking the audience into thinking it was watching a different movie -- a movie that, for me, felt a little lifeless and dully conceived to begin with, I would say that Source Code's strength is in its premise and beginning. In some ways playing out like a cinematic video game, the main character must solve a mystery in which eight minutes of real time pass before he "dies" and, in video game terms, gets a game over. Then he must try again, but armed with the knowledge he gained on his previous game. In a way it's a little like an action-mystery Groundhog's Day. This, I think, is fine for the length of time that the movie continues its eight-minute, real-time structure. It also manages to subtly introduce ideas about the way we interact with each other, as minor sentence structures alter without even being prompted by any other changes. Unlike Groundhog's Day, in which actors minutely repeat the same lines with the same inflection (whenever possible, I would guess, using the same takes), implying a fatalistic attitude towards our behavior and demeanor on any given day, Source Code uses the impossibility of actors completely mimicking their previous takes to its advantage -- suggesting that any time we speak there are a myriad of ways that sentence could turn out. It gives a nice juxtaposition of freedom and chance when combined with the movie's repetitious structure, as Jake Gyllenhaal, again, unlike Bill Murray, is not the only person who's decisions affect the day. He is not god, tinkering with the lives of playthings for his own bemusement and eventual self-improvement. He's just one guy in a world where everyone's decisions matter.

Unfortunately, this begins to break down about halfway through the movie, as impatience and sentiment get the better of Jones. Soon the rigidity of the eight minute structure is broken down, with quick cuts through time that destroy the world's cohesion. Rather than a delightfully repetitious exercise, we are back to watching a normal mystery. One in which time no longer matters or exists. And this introduction of melodrama and happy endings and swelling orchestral music is unbefitting what begin as a cool, calculated exercise in confusion and tension. On a semi-related side note, how is it that the son of David Bowie is so awful at music? The punchy, force-fed emotional cues of both Moon and Source Code are by far the worst aspects of each movie, as they make what could be poignant and heartfelt into something cheap and saccharine. That is how I feel about the ending, regardless of the many interpretations and plot holes that reveal it to be even weirder and more thoughtless than Jones may have considered.

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